Hi, I'm Fuzzy.

This site, Fuzzy's Logic, is a dumping ground for things I find interesting. If you're looking for content I've personally generated you might want to head directly to one of my other sites:

Hi, I'm Fuzzy.

Fanatec DD1

It's here! It's even installed and configured!

I'm still testing out the native Fanatec settings, but have initially settled on the following configuration for iRacing:

SEN - Sensitivity - auto (1080)   
FFB - Force Feedback - 50  
SHO - Shock/Vibration - default (not used by me)   
ABS - ABS - default (not used by me)   
FOR - Force Effect - 100   
SPR - Spring Effect - 100 (not used by iRacing)   
DPR - Damper Effect - 100 (not used by iRacing)   
NDP - Natural Damper - 40   
NFR - Natural Friction - 15   
FEI - FFB Intensity - 60   
APM - APM Mode - default

My initial review after ~20 hours of driving time mirrors what I've read from other's:

The range of the torque strength available is immense. The jump up from my trusty 5 year old G27 is as huge as you'd expect. As you can see from the settings I'm using above, I've got it dialed in to only use 30% of the available strength. In my opinion, the fidelity and immediacy of the feedback is the real benefit.

All These Worlds (Bobiverse, #3)

Being a sentient spaceship really should be more fun. But after spreading out through space for almost a century, Bob and his clones just can't stay out of trouble.

They've created enough colonies so humanity shouldn't go extinct. But political squabbles have a bad habit of dying hard, and the Brazilian probes are still trying to take out the competition. And the Bobs have picked a fight with an older, more powerful species with a large appetite and a short temper.

Still stinging from getting their collective butts kicked in their first encounter with the Others, the Bobs now face the prospect of a decisive final battle to defend Earth and its colonies. But the Bobs are less disciplined than a herd of cats, and some of the younger copies are more concerned with their own local problems than defeating the Others.

Yet salvation may come from an unlikely source. A couple of eighth-generation Bobs have found something out in deep space. All it will take to save the Earth and perhaps all of humanity is for them to get it to Sol — unless the Others arrive first.

All These Worlds (Bobiverse, #3)

For We Are Many (Bobiverse, #2)

For We Are Many (Bobiverse, #2)
Bob Johansson didn’t believe in an afterlife, so waking up after being killed in a car accident was a shock. To add to the surprise, he is now a sentient computer and the controlling intelligence for a Von Neumann probe.
Bob and his copies have been spreading out from Earth for forty years now, looking for habitable planets. But that’s the only part of the plan that’s still in one piece. A system-wide war has killed off 99.9% of the human race; nuclear winter is slowly making the Earth uninhabitable; a radical group wants to finish the job on the remnants of humanity; the Brazilian space probes are still out there, still trying to blow up the competition; And the Bobs have discovered a spacefaring species that considers all other life as food.
Bob left Earth anticipating a life of exploration and blissful solitude. Instead he’s a sky god to a primitive native species, the only hope for getting humanity to a new home, and possibly the only thing that can prevent every species in the local sphere ending up as dinner.

Age of Myth (The Legends of the First Empire, #1)

Age of Myth inaugurates another six-book series set in Elan.

Since time immemorial, humans have worshipped the gods they call Fhrey, truly a race apart: invincible in battle, masters of magic, and seemingly immortal. But when a god falls to a human blade, the balance of power between humans and those they thought were gods changes forever.

Now only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer; Suri, a young seer burdened by signs of impending doom; and Persephone, who must overcome personal tragedy to lead her people. The Age of Myth is over. The time of rebellion has begun.

Age of Myth (The Legends of the First Empire, #1)

iRacing 3rd Party Applications

I use GameCrew, that allows you to manage your companion apps for your favorite games. I use a profile to auto launch the following:

irFFB uses the 360 Hz telemetry data made available by iRacing to generate force feedback effects. The 360 Hz rate is superior to the normal 60 Hz FFB that iRacing outputs. It also includes options for "enhanced" effects such as "seat of the pants" that helps drivers feel when the car is losing rear traction.

Crew Chief uses data from the iRacing SDK to build up a picture of what's happening on track, and then informs the driver with audio messages. Crew Chief includes a 'spotter' to give messages when opponents are along side, as well as a ton of other race information. It also includes voice recognition so you can ask it various questions about what's going on in the race.

JRT is an extremely powerful app that reads in data from the iRacing SDK and can be used to display dashboards, timing lists, fuel information, track maps, and a whole lot more. I use it to display a custom dash and a timing screen on two old android phones.

SimHub is a program where you can add external hardware to your simulator. From dashboards to bass shakers, many possibilities are available and everything is modular. I use it to control my bass shakers, and to display a custom dash on yet another android phone.

iRacingConfig is a free iRacing desktop app that allows you to edit all iRacing INI files simultaneously using a simple interface to create a single profile that you can edit, copy and apply to iRacing at any time. iRacingConfig was created to make it easy to manage multiple config profiles that you may need for different purposes such as VR racing, video editing, test sessions, watching replays, frame rate testing etc. It allows you to create multiple profiles that you can apply to iRacing before its run to save you from having to startup iRacing, make changes, and then restart it for the changes to take effect.

By running the TelemetryLogger, all your driving data uploads seamlessly to the cloud and is available for analysis on your PC, laptop or tablet. The easy-to-use Driving Analyzer can help you identify where and why you are losing time. I spend a lot of time comparing my laps to my team mates.

I couldn't live without beeps telling me when to shift. You can find an updated vehicles.ini file, with all the new cars in it over here: https://github.com/samkatakouzinosracing/nspace.hu-soundshift

Trading Paints lets you see everyone's custom car liveries in iRacing.

Triplanetary (Lensman, #1)

Cosmic Conflict

In Triplanetary, battle is joined for the control of the universe. The Arisians, benevolent humanoids who have declared themselves Guardians of Civilization, war with the Eddorians, shapeless, malevolent beings, hungry for power at any price. They fight on both physical and mental levels, wielding weaponry of inconceivable destructiveness.

And their battleground is a tiny planet in a remote galaxy: Earth. The swamping of Atlantis, the fall of Rome, the wars that rack the world and blaze through space - all may seem historical accidents to the men involved, but each in reality is a move in a savage universe-wide power struggle...

Triplanetary is the first self-contained novel in E.E. 'Doc' Smith's epic Lensman series, one of the all-time classics of adventurous, galaxy spanning science fiction.

Notice: This Book is published by Historical Books Limited (www.publicdomain.org.uk) as a Public Domain Book, if you have any inquiries, requests or need any help you can just send an email to publications@publicdomain.org.uk This book is found as a public domain and free book based on various online catalogs, if you think there are any problems regard copyright issues please contact us immediately via DMCA@publicdomain.org.uk

Triplanetary (Lensman, #1)