Hi, I'm Fuzzwah.

This site is a dumping ground for things I find interesting. If you're looking for content I've personally generated you might want to head directly to one of my other sites:

Hi, I'm Fuzzwah.

Uncanny Collateral (Valkyrie Collections, #1)

Alek Fitz is a reaper, a collection agent who works for the supernatural elements of the world, tracking down debtors and solving problems for clients as diverse as the Lords of Hell, vampires, Haitian loa, and goblins. He’s even worked for the Tooth Fairy on occasion. Based out of Cleveland, Ohio, Alek is the best in the game. As a literal slave to his job, he doesn’t have a choice.

When Death comes looking for someone to track down a thief, Alek is flung into a mess of vengeful undead, supernatural bureaucracy, and a fledgling imp war. As the consequences of failure become dire, he has few leads, and the clock is ticking. Only with the help of his friend Maggie—an ancient djinn with a complex past—can he hope to recover the stolen property, save the world, and just maybe wring a favor out of the Great Constant himself.

It’s a hell of a job, but somebody’s got to do it . . .

Uncanny Collateral (Valkyrie Collections, #1)

False Gods (Horus Heresy #2)

The human Imperium stands at its height of glory - thousands of worlds have been brought to heel by the conquering armies of mankind. At the peak of his powers, Warmaster Horus wields absolute control - but can even he resist the corrupting whispers of Chaos?

False Gods (Horus Heresy #2)

Horus Rising (Horus Heresy #1)

After thousands of years of expansion and conquest, the imperium of man is at its height. His dream for humanity nearly accomplished, the emperor hands over the reins of power to his warmaster, Horus, and heads back to Terra. But is Horus strong enough to control his fellow commanders and continue the emperor's grand design?

Horus Rising (Horus Heresy #1)


New Spring (Wheel of Time, #0)

The city of Canluum lies close to the scarred and desolate wastes of the Blight, a walled haven from the dangers away to the north, and a refuge from the ill works of those who serve the Dark One. Or so it is said.

The city that greets Al’Lan Mandragoran, exiled king of Malkier and the finest swordsman of his generation, is instead one that is rife with rumour and the whisperings of Shadowspawn. Proof, should he have required it, that the Dark One grows powerful once more and that his minions are at work throughout the lands.

And yet it is within Canluum’s walls that Lan will meet a woman who will shape his destiny. Moiraine is a young and powerful Aes Sedai who has journeyed to the city in search of a bondsman. She requires aid in a desperate quest to prove the truth of a vague and largely discredited prophecy—one that speaks of a means to turn back the shadow, and of a child who may be the dragon reborn.

New Spring (Wheel of Time, #0)

Slight Change

In a few days the registration for the domain fuzzwahracing.com runs out and I've decided that I'm not going to renew it. I'm going to switch this site over to use the address iracing.fuzzwah.com. It'll save me a few dollars and doesn't really impact anything.


Assassin's Quest (Farseer Trilogy, #3)

King Shrewd is dead at the hands of his son Regal. As is Fitz—or so his enemies and friends believe. But with the help of his allies and his beast magic, he emerges from the grave, deeply scarred in body and soul. The kingdom also teeters toward ruin: Regal has plundered and abandoned the capital, while the rightful heir, Prince Verity, is lost to his mad quest—perhaps to death. Only Verity’s return—or the heir his princess carries—can save the Six Duchies.

But Fitz will not wait. Driven by loss and bitter memories, he undertakes a quest: to kill Regal. The journey casts him into deep waters, as he discovers wild currents of magic within him—currents that will either drown him or make him something more than he was.


Praise for Robin Hobb and Assassin’s Quest

“Fantasy as it ought to be written . . . Robin Hobb’s books are diamonds in a sea of zircons.” —George R. R. Martin

“An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama.” Kirkus Reviews (starred review)

“Superbly written, wholly satisfying, unforgettable: better than any fantasy trilogy in print—including mine!” —Melanie Rawn

Assassin's Quest (Farseer Trilogy, #3)


Earth and Sun

The day-night cycle and the cycle of the seasons have been an important part of human civilization for millennia. Today the discoveries from centuries ago are well known, but despite the superficial simplicity of Earth revolving around its axis and orbiting the Sun, the interaction between those two actually forms a fairly complex system.

This blog post will talk about space and how our planet moves through it, so it’s only fitting if we embed ourselves in the cosmos itself.