Posts from my blog about sim racing (old posts, page 3)

D Class Challenge Stats

I'm attempting to answer the question of "how long would it take me to get from 1350 iRating to 3000 iRating?" I'm running only D class events, mostly focusing on my pet series; Production Car Challenge. I've sprinkled in a few races from other series, most recently running the Solstice around Bathurst in the Grand Touring Cup.

Series Races Wins Avg PTS Avg Start Pos Avg Fin Pos Avg iR Avg SR
Prod Car Challenge 26 15 69 1.2 1.6 41 0.04
Mazda Cup 12 4 52 3.6 3.8 7 0.09
Grand Touring Cup 6 3 46 3.8 3.2 9 0.16
13th Week Mazda Cup 7 3 26 2.1 6.6 -17 -0.03
Spec Racer Ford Challenge 1 0 77 5.0 3.0 40 0.10

License C
Safety Rating 3.44
Corners Per Incident 30.73
iRating 2744
Total Driving Time 16 hrs 44 mins
Race Starts 42
Race Finishes 39
Race Laps 583
Race Incidents 219
Disqualified 1
Disconnections 2
Wins 19
Podium Finishes 34
Top 5 Finishes 35
Average Finish Postion 3.3
Qualifying Sessions 10
Qualifying Laps 88
Qualifying Incidents 29
Time Trials Run 0









iRacing Stats App Update

I've been able to get a bunch of work done on my stats app over the last week. Here's a dump from the change log:

  • sync process: improvements to the way the progress bar is updated

  • sync process: improved logging, display % completion of results collection

  • changes to hide / show timing when updating a tab to avoid flickering

  • fixed bug making previous / next buttons on all tabs not work

  • general tab: updated html layout to match updated GUI layout

  • corners per incident graphs now start at 0 like all others

  • fixed crash bug with stats button on all tabs

  • removed a bunch of debug code

  • general tab: series list entry for each car if MC

  • general tab: skip graphs with no content, reformatted general stats

  • fixed bug where All Oval/Road Series menu option displayed when not required

  • refactored messaging between sync thread and main GUI process

  • fixed bug with normal completion of sync

  • only update track and car lists if counts are diff

  • improved aborting sync

  • kill sync threads on close, disable sync button during sync, enable on complete

  • threadify sync process

  • warn user of things that can take a while

  • fixed installer not creating appdata folder

  • fixed main process left running on close of window, added exe version info

  • fixed how multiclass races are detected and fin pos in mc events

  • packaging complete; app installs into program files, user files are in appdata

  • fixed uploading to blogger; moved to new version of google api lib

  • db filename now uses custid

  • new build system, fixed avg fin pos graph for MC events

I'm now able to easily create a user friendly and well polished release version of the application, packaged up with a simple installer. I've done significant testing for fresh installs and brand new users. I'm pretty chuffed with how things are going. I feel like there isn't much more user testing required before I make a version available for wider use. One thing that definitely needs some work is the branding.