Quake. Is. Back. The fast, skill-based arena-style competition that turned the original Quake games into multiplayer legends is making a triumphant return with Quake Champions. Running at an impressive 120hz with unlocked framerates, id Software's new multiplayer shooter is getting ready to take PC gaming by storm once more. Quake Champions features a roster of unique characters, each with their own distinctive abilities, allowing you to fight the way you want. . Get your first look at Quake Champions and some of its heroes in the cinematic reveal trailer, debuted during the #BE3 2016 Showcase. To stay up to date with all the latest information on Quake Champions, head to Quake.com."
Hi, I'm Fuzzy.
This site, Fuzzy's Logic, is a dumping ground for things I find interesting. If you're looking for content I've personally generated you might want to head directly to one of my other sites:
Fantasy and Retro Formula 1 Livery Designs
I have always loved octopuses. No sci-fi alien is so startlingly strange. Here is someone who, even if she grows to one hundred pounds and stretches more than eight feet long, could still squeeze her boneless body through an opening the size of an orange; an animal whose eight arms are covered with thousands of suckers that taste as well as feel; a mollusk with a beak like a parrot and venom like a snake and a tongue covered with teeth; a creature who can shape-shift, change color, and squirt ink. But most intriguing of all, recent research indicates that octopuses are remarkably intelligent.
From years of watching master programmers, I have observed certain common patterns in their workflows. From years of coaching skilled journeyman programmers, I have observed the absence of those patterns. I have seen what a difference introducing the patterns can make. Here are ways effective programmers get the most out of their precious 3e9 seconds on the planet.
Welcome to the Chronicles of George. This web site is a collection of helpdesk tickets from the support database of my first IT job, written by a person whom I will call George. George is, quite simply, the worst helpdesk technician ever. His grasp on the written word is shakier than a canoe full of epileptics. His knowledge of computers is thinner than a Vegas dancer's chiffon underpants. He is, by all standards of intelligence, a rock."
Everything you see and hear is procedurally generated by the 4096 byte executable, in real time. It still blows my mind 7 years after release... More information about this release
In the 1980's, something changed the world forever. Computer technology, mostly due to the appearance of affordable Commodore 64's, entered households worldwide, providing the opportunity for everyone to create digital art. But existing art forms weren't the only ones to be re-implemented on these computers; brand new forms of art also appeared, ones thought to be impossible up to that point. Computers provided an opportunity for the creator to produce visuals and sound effects and combine them to create the ultimate audiovisual experience, by using only the language of mathematics and writing program code, without physical interaction. As a result of such techniques, demos were born, and with them, the demoscene subculture. A demo can best be understood as a spectacular animated music video which is usually a few minutes long. And yet it's something entirely different from a traditional video. Computer technics is the fastest developing part of our world, which produces more and more new opportunities for art. Moleman shows you now a digital subculture, where artists don't use always the latest technology, but their aim is also to bring out the best from 30 year-old computer technics."
To be honest; I was kind of amazed that my iRacing Stats application still worked. I'd noticed that the devs had made a number of changes to the stats on the members pages and figured that this would have included changes to the data which my app pulls. Turns out they didn't. Yay.
I figured I'd post up a full career stats dump, mostly to highlight how very little time I've had to put into iRacing since the end of 2015 Season 2. That was when we moved back to Australia after living in the United States for 3 years.
For the up coming 2016 Season 3 I do hope that I can set aside two hours each week so I can compete in a series. Most likely it would be Grand Touring, but the couple of Spec Racer Ford events I've stumbled into this weekend have been a real hoot.... Perhaps even the Ford GT in the revived Proto/GT series? Basically it'll come down to participation levels at the times I can set aside to drive.
With that in mind, the hugely popular GT3 or Formula Renault 2.0 series need consideration. The downside of both of these is that my iRating would put me in the top split and it'd be a very humbling couple of races each week. The upside is that I'd be sure to get some interesting mid-pack action every time I strapped in for a drive.
|Series||Races||Wins||Avg PTS||Avg Start Pos||Avg Fin Pos||Avg iR||Avg SR|
|Adv Mazda MX-5 Cup (MX5-C)||76||3||53||6.7||9.0||-2||-0.03|
|Grand Touring Cup (FR500)||70||27||77||1.9||2.7||18||0.05|
|Prod Car Challenge (SOL)||36||19||90||1.9||1.9||42||0.04|
|Spec Racer Ford Challenge||34||2||42||6.4||7.3||2||-0.05|
|Skip Barber Race Series||22||0||32||11.7||11.0||-27||-0.05|
|Grand Touring Cup (SOL)||22||6||71||3.0||3.1||18||0.04|
|13th Week Mazda Cup||15||5||57||3.0||8.1||19||0.04|
|Blancpain Endurance Series||12||0||35||16.7||17.8||-37||0.15|
|13th Week SRF Challenge||3||0||45||13.0||12.3||-46||0.22|
|IMSA Sportscar (R12C)||3||0||39||2.3||3.0||-46||0.04|
|IMSA Sportscar (FGT)||2||1||34||3.0||3.5||-24||-0.04|
|Prod Car Challenge (MX5-R)||1||0||60||1.0||3.0||-3||-0.24|
|Road Warrior Series||1||0||76||21.0||8.0||0||1.83|
|Adv Mazda MX-5 Cup (MX16)||1||0||2||1.0||17.0||-131||-0.11|
|Global Challenge - Open||1||0||21||10.0||10.0||-38||0.03|
|Formula Renault 2.0||1||0||70||20.0||14.0||-7||-0.02|
|VirtualRacingSchool.com MAZDA MX-5 Cup||1||0||0||11.0||11.0||-90||-0.01|
|Corners Per Incident||27.67|
|Total Driving Time||304 hrs 47 mins|
|Top 5 Finishes||277|
|Average Finish Postion||6.8|
|Time Trials Run||44|
I've spent a bit of time recently extending the new flask based backend I'm using on fuzzyslogic.com.
The main areas of improvement is around image and thumbnail handling and refactoring the database models to allow for sucking in content from sites which use atom feeds with custom fields (ie: goodreads).
I'm continuing to enjoy working with python, flask, sqlalchemy and jinja2. I feel like my understanding of the framework has really come along and I'm confident that things I used to consider to be major work I can throw together very quickly.